Cherreads

The Choice of The Universe

CalmWindofTheNorth
The most powerful and advanced race in the Chaos universe has sent its state-of-the-art research ship into space to search for inhabited planets and, if necessary, colonize them. Years later, on their way back home, their sensors caught a strange energy fluctuation coming from the black hole they passed near. Therefore, they changed direction and got as close to the black hole as possible. At that moment, the lightning energy suddenly released from the black hole hit the research ship. The ship, whose all systems suddenly shut down, lost its balance and was pulled into the black hole. After a while, the ship started working again, but it was too late. They could not escape from the black hole due to their insufficient energy, but sensors discovered that there was a wormhole inside the black hole. The ship heading to that point passed through the wormhole at the last moment and reached a very small universe. When they began to examine the new universe closely, they were immediately spotted by the local races and a war broke out between them. They lost the war because their advanced weapons were useless in this universe. And the new owner of the ship became the clan of the Immortal Ahzab. About 20 years later, all the clans who wanted to take over the ship united and declared war on Ahzab's clan. Ahzab's clan managed to escape from this green world by ship, but suffered many casualties. When they left the black hole with the ship and reached the universe of chaos, there was no trace of those following them. However, the condition of the ship was not very good. They set out for the nearest habitable planet. The ship quickly entered the atmosphere after many problems and sank after hitting the ground . Time passed quickly and years later, a new student joined the clan of the immortal Ahzab.
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Brimful Depravation

Check MERCILESS CORRUPTOR for something truly Dark. Front Page is "YI'ONNAISSE MURLCKQUIM" - "CADET DIMY-69". (Chapter 106→) The world is dangerous, yet, there is beauty in the chaos if you learn how to appreciate it. The "Imperishable", Entities Above Everything Else, understood this undeniable truth eons ago, gifting to the Mortals a few tools to overcome the challenges across their lives. With this, amusing their own boring existences, looking with enthusiasm what new story could unfold, or if the same mistakes would be done once again but by a different person. The First Gift, is "Shards", called "Cards" by some, this otorgue instant rewards when you exchange them in an "Imperishable Monolith". The Second Gift, is the mentioned structure, capable of craft almost anything if you have the recipe, blueprint and the required materials and ingredients, a true aberration depending on who you ask. The Third Gift, is the "Perennence", with a 100 you won't Die if you are slain, you simply would "Respawn" in a "Memory Hall", making you partially Immortal, because as long as you have 1 of Perennence, you wouldn't be really dead, and someone else can "Revive" you by providing the missing resource. However, this comes with a drawback, you become a "Servant" of the person or thing that save your life, at least until you repay the Perennence plus an Interest of 50%. The Fourth Gift, is "The Memory Hall", unfortunately, they had an evil twin, "The Howling Wall", which are created in places that had seen too many "Take Downs" in a short span of time; Differently to the prodigal twin, you must have a minimum of 25 Perennence to be Respawned, otherwise, at best, you become an Immaterial entity, similar to a ghost, if not, a mindless beast or a simple Drone for a Hive Mind is not far fetched. Lastly, The Fifth Gift, is divided in three concepts, "Repercussion", "Traits" and "Work", being the last, one of the most unfair of all the Gifts, as you can't change your Work under any circumstances, which applies even for "The Imperishable". But the Gifts don't come for free, as they attract a series of weird creatures from unknown Invasive Territories, sprouting the so called "Graveyards", "Factories", "Hives", "Nests", "Lairs", "Crops" and "Farms" across the entire world of "Leathemnur". NO CHEATS NO PLOT ARMOR NO VANILLA EASY LIFE DON'T GET FOOLED BY THE START OR THE SLOW PROGRESS A FAIR SHARE OF: ACTION BEAUTIES MYSTERIES A WHOLE LOT OF: SMUT BONDING INDECENCY COMMENT FOR: KINKS DOUBTS SUGGESTIONS Additional Information: I would publish TWO Chapters a Day. English is not my first language, that is why, any mistake I made across the story, feel free to point it out for me to correct it as soon as possible.
Marshack · 236k Views