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The game was suppose to be another fantasy rpg game where you the player would get to choose what you want to do in the world. But instead the game locks the choices to always helping the npcs who do nothing but make the game worst than it would had been an ok game. You couldn't progress in the game without helping completely unlikeable npcs who give you nothing but reasons to hate them. Which the game makes them completely invincible so that you couldn't kill them.
The plot of the game is you the player starting off as the humble stable boy who shovels the dung that builds up on the roads of the village you live in. Which the villagers all treated the player horribly, even after you save them from the army of frog people. Still seeing and treating you the player horribly.
You become chosen by the god of the state religion after you attend the coming of age ceremony. With the first mission being to fight and kill the frog king that leads the army of frog people. Which only attack because of the village building a dam to create a lake to raise fish, and causing the river to dry up downstream. The frog people had tried to talk things out but the villagers killed the messenger and chase out the frog people with him. Leading to the frog people attacking the village, which after the player kills the frogs the villagers who had all hid in the temple of the village and refused to let the player in which is why the player had to fight the frogs in the first place. Showed that even after the player saved them are still ungrateful and talk down at the player for not killing the frogs faster and letting the village be damaged by the fighting.
After the game finally allows the player to leave the village which the road out of the valley was blocked off by man who refused to let the player pass, as he's looking for his hat and refuses to let the player pass till he finds him his hat. The hat happens to be in the swamp half of the valley which is dried up and the remaining frog people fight the player on sight.
The rest of the game plays the same with the player having to help the incredibly small-minded and unpleasant npcs in all the villages that can't be skipped or bypassed. Thanks to the player unable to cross rivers or anything else blocking the path and unable to just walk around the object in question. Forcing the player to help more ungrateful villagers just to get to the next part of the map.
Helping the village that is being built on the nesting grounds of some monster birds. And instead of just moving elsewhere which be easy as the people are still living in tents waiting for the buildings to be built, they see the player risking their life to kill monster birds who used the area as their nesting grounds much easier.
Helping the village who chop down the magic fruit trees that regrow their fruits overnight. Seeing that cutting down the fruit trees to gather the fruit easier than climbing up and picking the fruits.
The village that killed all the animals who are the only things who kept the orcs away who didn't like their smell. All because of one of the animals eating a gem and pooping it out. Resulting the villagers thinking that the animals are full of gems went and killed them and only stopping when there was no animals left. And the player having to find the last two animals which the villagers quickly killed still thinking that they have gems inside of them, even as their village is being attack by the orcs. Forcing the player to kill all the orcs while the villagers hide themselves in their homes.
It didn't get better from there as more and more quests caused by the shortsighted and idiotic villagers. Who all refuse to think that they're wrong and it's the players fault for some reason. Even selling out the player to the demon lord's forces which always ends with the people who sold the player out begging for help later.
Long game story short, after doing many and many more frivolous quests for the horrible npcs of the game. The player finally slays the demon lord and stopping the demon army from slaughtering the people of the 'Kingdom of Nameless', which is the name of the game. The king has the victory go to his son who did nothing at all and has the player sent back to their home village. After all of the player's equipment and items are taken away from them. The villagers continue to treat him horrible and the player going back to shoveling poop for a living.
The moral of the game that the ending gives, 'A hero will always help those in need, no matter what. They don't need a thanks, no need for rewards or money, they just do the right thing, no matter what hardship they have to face.'
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"That's a piece of crap!" Chloe said having watched the video review of the game in the classroom that Max played.
"I hate to agree, but Chloe is right," Alya said.
"Everything is great but for the story," Marinette said.
"The person who made the game is just talking out of their ass. The ending basically says that people should do things that risk their lives for nothing and for people who will treat them badly no matter what. Like doing a job for no pay at all, when the one who gave you the job does nothing but make the job harder. Who wants to be around someone like that," Chloe said earning her looks from the rest of the class.
"That's the pot calling the kettle black," Adrien said.
"I died 27 times to save others, for free," Chloe pointed out causing the class to shift in their seats and look away. "I'm the jerk who will still be a jerk but will pull your burning butts out of the fire when it comes down to it. Even if it cost me my life."
"She gots us there," Sabrina said.
"Also you all suck at keeping out of danger. I'm sick of having to pull you all out of danger when a villain attacks," Chloe said.
"She's right," Demi said who came with Chloe to school today. "You all should keep away and not get caught up in the fight."
"I already became a badass normal just to keep up fighting superpowered villains. None of you have the experience or are willing to die, just so you can stab your fingers into the eye of the villain," Chloe said causing Kim to cover his left eye from the memory.
Miss Bustier enters the classroom and has Zoe with her, which Chloe had hoped that with her telling Audrey to fuck off. She wouldn't be staying around in Paris like in the other timeline.
"Class this is Zoe Lee, Chloe's sister who will be joining the class," Miss Bustier said.
"Hi," Zoe said as she sat down next to Chloe.
"Let me guess, Audrey is staying around and she sent you here to bond with me," Chloe said.
"Chloe she's your mom too," Zoe said.
"Not when it would had matter," Chloe said.
"Ok," Zoe said seeing that this isn't going to be easy at all.
Mom was devastated by how Chloe reacted upon seeing her for the first time in years. They had heard the stories about Chloe taking on supervillains in Paris and being killed and coming back to life each time. Mom had wanted to spend time with her and be a family but instead Chloe just told her to fuck off, as she only cared now because she's famous and that she doesn't have to make any effort in being a parent to her to change for the better. (1)
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Author's Notes -
1 - Chloe is a bitch in the show but only because the creator took over again and made any kind of redemption arch impossible. Where it just ruined the show because of how cartoonish evil he made Chloe to where it's just silly.
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