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Chapter 197 - Chapter 196: Evileye's Desire for the Truth

After Evileye teleported back, she witnessed the scene where Shalltear and Mare were working together to deal with the God of Death.

Evileye's sixth sense immediately told her that the man in the black robe was definitely connected to the destruction of her country.

This was because of Evileye's passive magic, "Vengeful," a spell she spent a century creating. It allows her to sense when her enemies are nearby.

The definition of "enemy" for Evileye includes those who killed her closest family, such as her parents and the current members of Blue Roses.

Evileye had been blinded by a world-class item, and her eyes were completely ruined.

However, relying on her enhanced sixth sense, she managed to find the escape route of the God of Death.

The God of Death, of course, noticed that Evileye was pursuing him.

He also realized that Evileye was a vampire, and after the previous battle, he knew Shalltear was one as well.

As soon as Evileye appeared, those other people also appeared.

Just as he was about to approach Evileye, they revealed themselves.

The God of Death understood—Evileye was a bait to draw him out.

"Damn it, I never expected that after all this time hiding, I'd still be targeted.

It looks like they've been planning this for a long time, knowing the experiment subject No. 06 is related to me and using this to lure me out!"

If Peroroncino had known his thoughts, he would probably have laughed.

His imagination rivaled that of Demiurge.

Thus, the God of Death began his journey of escape.

He fled desperately, but Evileye was always able to track his hiding spots.

They continued this cat-and-mouse chase for ten days and nights.

Although Evileye was not as fast as the God of Death, she had the determination to exact her revenge.

The unique advantage of Evileye's self-created skill is that once she encounters her target, her sixth sense will lock onto them indefinitely.

However, the downside is that if she never encounters them, it will never activate in her lifetime.

After being pursued for ten consecutive days and nights, the God of Death had cursed countless times.

No matter where he went, Evileye would catch up to him.

He had already been extremely cautious about hiding his tracks, but the so-called "Experiment No. 06" always managed to find him.

Frustrated, the God of Death decided to stop hiding and ran in a straight line in one direction for ten days and nights.

Yet, even after another ten days, Evileye's figure appeared once again.

The God of Death was on the verge of madness.

This person was like a persistent shadow that he simply couldn't shake off.

He had fled so far, yet she still managed to catch up.

The God of Death suddenly realized that he was being toyed with.

It was like a fisherman dangling a baited hook in front of a fish, chasing it around just to make it bite—whether it wanted to or not.

Resigned, the God of Death decided to stop running and face the situation.

 When Evileye caught up with him, she wasted no time and launched a fierce attack, using all sorts of strange skills.

However, despite her efforts, she failed to take even 0.1% of his health.

When Evileye eventually ran out of mana, she switched to hand-to-hand combat.

Unfortunately, she still couldn't break through his defenses.

Exhausted to the point of collapse, she fainted on the spot without managing to deal any damage to the God of Death.

Looking at the unconscious Evileye in front of him, the God of Death was utterly perplexed.

It was like a fish bait insisting on swallowing a big fish to the point of bursting—what was he supposed to do with that?

The group led by Peroroncino, which he had been expecting to show up, never appeared.

Instead, it was just Evileye lying unconscious in front of him.

The God of Death began to consider a possibility: that all of their previous encounters were merely coincidences and everything else had been his own overthinking.

Staring at the unconscious Evileye, the God of Death debated whether he should take her away.

But then another thought crossed his mind: if, by some slim chance, Evileye was being monitored by those people and he captured her, wouldn't that just bring trouble directly to his doorstep?

The God of Death returned to the headquarters of the Zurrernorn organization, located in the Kingdom.

In his capacity as the leader of Zurrernorn, he urgently summoned all its members.

The "Orbs of Death" created by the God of Death were not only capable of summoning bone dragons but could also be used to transmit messages—albeit one-way, as only the God of Death had the authority to send messages to his subordinates.

Within a few days, all Zurrernorn members had arrived at the headquarters.

 However, at the headquarters, only one of the God of Death's items was left behind—a communication tool he had personally created, capable of enabling remote conversations.

Using the device, the God of Death inquired whether any powerful individuals had recently appeared.

The Zurrernorn members shared all the intelligence they had gathered, and the God of Death rewarded them with various items.

Though these items were worthless in his eyes, they were treasures to the Zurrernorn members.

The God of Death also learned of two important Zurrernorn figures in the Kingdom who had perished.

One was the individual who had died alongside Clementine, and the other was a semi-undead mage who had infiltrated the Eight Fingers organization while concealing their Zurrernorn affiliation.

This mage had relied on Zurrernorn's methods to transform into a semi-humanoid, semi-undead entity with intelligence and was a critical member of Zurrernorn's operations within the Kingdom.

After gathering all the intelligence, the God of Death decided to make a trip to the Slane Theocracy, planning to use the identity of one of the Six Great Gods to acquire more information.

Upon arriving in the Theocracy, he discovered that the statues of the Six Great Gods, had vanished.

The number of civilians on the streets had drastically decreased.

For safety, the God of Death controlled a puppet disguised as a human to explore the city and gather information.

Most people ignored the puppet until it offered money.

The information it uncovered left the God of Death utterly shocked: the Slane Theocracy had been destroyed—and by goblins, no less.

A goblin army, in alliance with the Imperial army, had spent six months systematically defeating the Theocracy, leading to its downfall.

A mere six months had been enough to obliterate the once-mighty Slane Theocracy.

"To be able to manipulate goblins to this extent—it must be the work of a player. After all, goblins are a race even weaker than humans. Their base stats are low, their growth is slow, and their only advantage is their exceptionally high reproduction rate," the God of Death remarked.

He then gathered all the Zurrernorn members stationed in the Slane Theocracy, numbering in the hundreds.

These individuals were almost all undead creatures at level 50 or above.

They had voluntarily joined Zurrernorn and agreed to be transformed into undead beings.

These members had infiltrated every corner of the Theocracy, secretly building their power in the shadows.

The total number of Zurrernorn members in the Theocracy had already exceeded ten thousand.

Every individual who joined Zurrernorn sought immortality, and they were willing to abandon their humanity and become monstrous abominations to achieve it.

The God of Death ordered a high-level undead archmage from Zurrernorn, who was level 56, to capture Evileye.

If successful, the God of Death promised to teach him an 8th-tier spell.

In truth, learning magic above one's level is relatively straightforward if one has reached the appropriate level and understands the casting process.

However, without knowledge of the process, mastering such magic becomes nearly impossible.

After all, 8th-tier magic is the stuff of legends.

Even those with power surpassing the Hero Domain in Zurrernorn rarely had the opportunity to learn 7th-tier magic.

The Zurrernorn branch in the Slane Theocracy was no weaker than the Theocracy's Six Scriptures—at least not when excluding the captain of the Black Scripture and the legendary Certain Death.

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