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nonhuman

CODE: ZERO

If you're a fan of fantasy and action, then this book is for you. ...     In the dawn of time, humanity was blessed with extraordinary abilities known as "Tenzen." This power gave rise to the art of Sorcery, elevating humans to unprecedented heights of power and dominance over the earth's creatures. For eons, humans lived in a world where sorcery was a part of everyday life. They used their powers to build, create and explore, wielding their powers to achieve greatness. However, a thousand years ago, things took a dark turn. Mysterious, non-human entities emerged, inhabiting the land and preying on humans. These creatures, dubbed "demons," sparked a brutal war between humans and the demonic forces, causing great destruction. However, despite their valiant efforts, human sorcerers suffered heavy losses, unable to counter the demons' overwhelming might.   Then the unthinkable happened: the arrival of the demonic army's archon, "The Great Aidra." He was unlike any demon humans had ever seen. This powerful demon king wreaked havoc on humanity, annihilating the largest continent and its inhabitants with a single attack. The aftermath was devastating: two-thirds of the human population perished, and 50,000 sorcerers vanished without a trace. The day of Aidra's manifestation became the darkest in human history, and after that day, Aidra was never seen again. Five centuries after Aidra's attack, humanity teetered on the brink of extinction. In response, sorcerers worldwide united to form the World Association of Sorcerers (WAS). This organization united sorcerers from all over the world, giving humans a fighting chance against their age-long enemies. With its headquarters in Berlin, Germany, and branches globally, humans began to fight back. A new era of hope dawned, promising an end to the carnage and torment. But despite the progress they'd made, lingering mysteries continued to haunt the minds of sorcerers: where was Aidra, the demon king? ... Please show me your support guys
GIG_0 · 2.9k Views

My Goblin System: Levelling Up with My SSS Class Devouring skill

Satou, an ordinary guy from modern-day Japan, suddenly dies in a freak accident, he expects to find himself in the afterlife—or maybe even reincarnated as a hero in a fantasy world, complete with flashy powers and a harem of admirers. But fate has other plans. Thanks to a pair of forgetful gods who accidentally left him stranded in the reincarnation stream, Satou is reborn as the weakest creature imaginable: a baby goblin. Now, trapped in a tiny, green body with stubby arms and a voice that only produces gibberish, Satou must navigate a harsh and unforgiving world where goblins are nothing more than cannon fodder. To make matters worse, he’s surrounded by other baby goblins who see him as their personal chew toy and an old goblin elder who believes he’s the key to an ancient prophecy. Oh, and there’s also the looming threat of something called the “special selection,” which sounds about as fun as a death match. But all hope isn’t lost. Satou discovers he’s been gifted with a unique and overpowered skill: Devouring. By consuming the flesh of other creatures, he can absorb their skills, abilities, and even their memories. The catch? He’s a baby goblin with no teeth, no strength, and no idea how to survive in a world where everything wants to kill him. With the help of his snarky system assistant, Sys, Satou must grow stronger, outsmart his enemies, and defy the odds to prove that even a goblin can rise to greatness. From clumsy baby goblin to potential goblin god, Satou’s journey is filled with humor, danger, and unexpected twists. Will he survive the trials ahead and carve out a place for himself in this brutal world? Or will he end up as just another footnote in the history of goblin-kind?
The_NovelCrafter · 4.1k Views

Brimful Depravation

Front Page is "YI'ONNAISSE MURLCKQUIM" - "CADET DIMY-69". (Chapter 106→) The world is dangerous, yet, there is beauty in the chaos if you learn how to appreciate it. The "Imperishable", Entities Above Everything Else, understood this undeniable truth eons ago, gifting to the Mortals a few tools to overcome the challenges across their lives. With this, amusing their own boring existences, looking with enthusiasm what new story could unfold, or if the same mistakes would be done once again but by a different person. The First Gift, is "Shards", called "Cards" by some, this otorgue instant rewards when you exchange them in an "Imperishable Monolith". The Second Gift, is the mentioned structure, capable of craft almost anything if you have the recipe, blueprint and the required materials and ingredients, a true aberration depending on who you ask. The Third Gift, is the "Perennence", with a 100 you won't Die if you are slain, you simply would "Respawn" in a "Memory Hall", making you partially Immortal, because as long as you have 1 of Perennence, you wouldn't be really dead, and someone else can "Revive" you by providing the missing resource. However, this comes with a drawback, you become a "Servant" of the person or thing that save your life, at least until you repay the Perennence plus an Interest of 50%. The Fourth Gift, is "The Memory Hall", unfortunately, they had an evil twin, "The Howling Wall", which are created in places that had seen too many "Take Downs" in a short span of time; Differently to the prodigal twin, you must have a minimum of 25 Perennence to be Respawned, otherwise, at best, you become an Immaterial entity, similar to a ghost, if not, a mindless beast or a simple Drone for a Hive Mind is not far fetched. Lastly, The Fifth Gift, is divided in three concepts, "Repercussion", "Traits" and "Work", being the last, one of the most unfair of all the Gifts, as you can't change your Work under any circumstances, which applies even for "The Imperishable". But the Gifts don't come for free, as they attract a series of weird creatures from unknown Invasive Territories, sprouting the so called "Graveyards", "Factories", "Hives", "Nests", "Lairs", "Crops" and "Farms" across the entire world of "Leathemnur". NO CHEATS NO PLOT ARMOR NO VANILLA EASY LIFE DON'T GET FOOLED BY THE START OR THE SLOW PROGRESS A FAIR SHARE OF: ACTION BEAUTIES MYSTERIES A WHOLE LOT OF: SMUT BONDING INDECENCY COMMENT FOR: KINKS DOUBTS SUGGESTIONS Additional Information: I would publish TWO Chapters a Day. English is not my first language, that is why, any mistake I made across the story, feel free to point it out for me to correct it as soon as possible.
Marshack · 211.8k Views

UNTIL THE LAST BREATH

In a world where monsters roam free and humanity clings to survival, ancient powers are fading, and the war for dominance nears its final chapter. The balance has long been broken — monsters now rule most of the earth, while humans are scattered, hiding behind walls and forgotten legacies. Yor Satoshi is a boy born into the ashes of a once-great bloodline, living a quiet life in the shadows of the Sector’s broken streets. But when tragedy strikes his family, something long buried begins to awaken within him. As old secrets stir and the lines between beast and man blur, Yor takes his first step on a path that could either save the remnants of humanity… or bury them for good. The war never ended. But this is where everything changes. Just read it u will not regret That just the Details we gonna add in future and i promise u will never regret reading it because I am gonna make history . World Name & Setting Name: Erathea Type: A broken Earth-like world with wild zones, fortified human sectors, and monster-dominated territories. Geography: Human Sectors (Sectors 1–50): Walled cities where humans live. Sector 13 is where Yor lives — poor, dangerous, and near the monster border. The Wildlands: Lawless, monster-filled regions. Ruins of old cities, forgotten temples, and unstable energy zones. The Obsidian Spine: A massive mountain range ruled by Apex Beasts. The Hollow Sea: A sea where giant aquatic beasts dwell. It separates continents. --- 2. History of the War The Monster War started 4,000 years ago when monsters and animals began to evolve abnormally. The Great Collapse (2,000 years ago): Human civilizations crumbled as monsters won major battles. Ancient Heroes and Beast Tamers once kept balance, but their power slowly vanished. Modern Era: Only 30% of humanity survives. Techniques and abilities are fading. Hope is almost lost. --- 3. Power Systems Human Powers: Awakening: At a certain age, a person may “awaken” a natural power — strength, speed, element, or spiritual form. Classes: Fighters: Physical combatants Casters: Energy manipulators (fire, ice, etc.) Beast Tamers: Rare — bond with monsters Tech-Users: Fuse technology with energy Monster Powers: Soul Beast Rank: Determines strength Common → Rare → Elite → Ancient → Apex → Mythical Monsters are born with unique abilities: teleportation, poison, regeneration, elemental storms, etc. Some monsters evolve by consuming strong foes. --- 4. Power Ranking System For Humans & Monsters (shared system): 1. Level 0 - Dormant (normal people) 2. Level 1 - Ember 3. Level 2 - Flame 4. Level 3 - Blaze 5. Level 4 - Inferno 6. Level 5 - Nova 7. Level 6 - Radiant 8. Level 7 - Sovereign 9. Level 8 - Calamity 10. Level 9 - World-Ender Each level has 3 internal stages: Low, Mid, High True geniuses skip stages or leap ranks through breakthroughs or bloodline awakening. --- 5. Ancient Clans & Forgotten Bloodlines The Ember Lineage: Yor’s forgotten bloodline. Known as the “Burning Sovereigns” — once tamed myth-level beasts and used flame beyond imagination. Other Ancient Clans: Luneborn Clan: Moonlight users. Control illusions. Stormveil Clan: Wind and speed-based fighters. Gravemark Clan: Masters of gravity and weight manipulation. Most of these clans vanished or became normal families. --- 6. The Selection Trials Held every year to scout young fighters across the sectors. Winners are given entry into one of the Five Great Academies. People who fail either die or return crippled. Only 3% survive to join an academy. --- 7. Organizations & Factions The Five Great Academies: Only hope for humanity. Train elites. The Beast Research Council (BRC): Studies monster mutations. The Shadow Ring: A dark group hunting rare bloodlines. Monster Kings: Apex beings who command lesser monsters. --- 8. Timeline We begin in Year 7832 A.W. (After War) Yor is 13 years old. The flame of his bloodline is just beginning to awaken.
Sahil_Ashat · 739 Views

I Was Abducted By Aliens and Sold to the Highest Bidder in the Galaxy

They say, although you never really know how reliable 'they' are, that over five million people go missing every year and are never heard from again. Is that worldwide? America only? I never cared enough to pay attention, because as far as I was concerned, it had nothing to do with me. No one I know has ever disappeared, and the odds say that no one I ever know ever will. There's more people who live in New York City than that, and I've never even been to New York City, much less lived there. I don't know anyone who has. Besides. There's so many more pressing matters to think about. I never have the sort of free time I need to think that, really, I'm playing a lottery with crappy odds I didn't ask to play in. Every single person I know is another entry every year, and first prize is ending up among those people that lose someone who never reappears. Sooner or later, there's a lot of people who win the grand prize jackpot they didn't know they were competing for. At seventeen the state of Oregon doesn't think I'm ready for the cut-throat world of scratch tickets and guessing lottery numbers. Turns out there's some lotteries out there that you don't need to play to win. Some people see their numbers on the television, some people have to wrestle them back from enthusiastic shop owners, and then some people take the scenic route from the bus stop and run into a wall of light and weightlessness halfway home. I grew up in a little town in the Pacific Northwest that's never been in any movies, and I hit the jackpot at seventeen years old.
Amesaya · 796 Views